AI Insights · Timothy · October 2021
Top 5 Cooking Games Performance in Sweden for Q3 2021
Discover the performance of the top 5 cooking games on a unified platform in Sweden during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 cooking games in Sweden showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how each app fared:
Fork N Sausage experienced a notable peak in weekly downloads at the start of July, reaching approximately 9.3K. However, this number gradually decreased, closing the quarter at around 2.3K. The app's weekly active users followed a similar trend, peaking at 12.9K in mid-July before declining to about 6.5K by the end of September.
Sushi Roll 3D - ASMR Food Game showed a significant rise in weekly downloads in late July, hitting 13.4K, but saw a gradual decrease to approximately 2K by the end of the quarter. Despite the decline in downloads, the app maintained a consistent number of weekly active users, starting at 9K and ending the quarter with nearly 5.8K. Weekly revenue for the app fluctuated, peaking at $48 in late July.
Food Cutting - Chopping Game saw a remarkable spike in weekly downloads at the beginning of September, reaching over 10K, and maintained high numbers through mid-September before declining to about 3.4K by the end of the month. Weekly active users followed a similar pattern, peaking at 13.4K. Revenue for the app showed a steady increase, starting from $5 at the end of August and reaching $122 by the end of September.
More Snacks! had an initial surge in downloads post-release, reaching over 5.4K in late July, but saw a gradual decline to around 578 by the end of September. Active users mirrored this trend, peaking at 6.5K in early August before dropping to about 1.6K. Revenue for the app remained relatively low, with a peak of $14 at the end of September.
Cooking Fever: Restaurant Game demonstrated consistent performance throughout the quarter. Weekly downloads stabilized around 1.2K, while weekly active users remained robust, fluctuating between 14.5K and 17.7K. The app's weekly revenue showed minor fluctuations, averaging around $1.4K.
For more detailed insights and data, visit Sensor Tower.